Posts Tagged ‘MD’
RetroActiveNZ @ Armageddon Wellington 2010 Day 3
Wow.
What. A. Weekend.
Sorry this didn’t get done Sunday night, but I think you can probably forgive me for doing 3 x 10+ hour days in a row relating to Armageddon. I slept from 9pm-10am last night so am suitably refreshed and my back is sore from standing up all that time.
Anyway, onto the write up!
We ripped down our timetables, and just let people play what they wanted, kicking off the day with Sonic and Mario Kart (which never failed to draw a crowd). I was seriously deluded in thinking Sunday was going to be a quiet one, and I couldn’t have been more wrong with the Cosplay competition kicking off the day in the main area an hour after the TSB Arena opened to the public.
RetroActiveNZ @ Armageddon Wellington 2010 Day 2
Wow, another massive day. It was way less stressful than Day 1 of the expo, but still madness nonetheless. Last minute calls at midnight last night to solve a staffing issue and hit jackpot with having my friend Hamish come to help out the second half of the day while our other temp staffer for Armageddon Chris, went off to play in a Magic Tournament. None of this is his fault, I honestly thought it woudn’t be so busy at our stand so didn’t bother getting a 2nd person on till the very last minute before I went to bed. Biggups to Hamish, you did yourself good.
Today was very much a day for meeting people. Plenty of conversations had and people pointed not only to here, but various stores that sell retro games (one guess where
They are in Petone…also pointed to Cash Converters). Met a few people from England/British Isles who remember owning the never released in NZ, SNES Super Scope.
Gallery, day2 roundup and a video with a special interviewee at the con after the jump
RetroActive @ Armageddon: Day 1 Roundup!
Wow. What a day! Busier at the booth than we honestly expected, and even with 3 people we were run off our feet!
Early technical problems plagues the booth with me running around like a headless chook when both the Master System and the N64 decided to play up, and were fixed with 5minutes to spare before the torrent of people swarmed the TSB arena floor for what seems to be one of the biggest Wellington Armageddon Expo’s yet!
Write up, more pictures and a video after the break!
Review: Budokan The Martial Spirit

It's a bit....bad...
Platform: Megadrive/ PC(DOS)/ Amiga / Spectrum / PSP (EA Replay Collection)
Features: 2 players, none of the action of MMA as seen on Sky Sports.
Release Date: 1989/1990
Well. This was one of those games I always wanted as a kid, but never got around to buying because of there being other games to spend my pocket money on. After about 2 hours of actually playing it now, I’m glad I didn’t. None of my friends owned it, the video store never had it for rental, and now I know why.
Review: Desert Strike: Return To The Gulf
Desert Strike: Return To The Gulf
Platform: Practically everything: Sega Mega Drive, Amiga, GB, GBC, GBA, PSP, PC, SNES etcetcetc
Features: 1 player, Password Save
Release Date: February 1993

Dateline 1993: An unnamed country much like those found in the Middle East, and an evil dictator known as “Kilbaba” bent on mass destruction and oil proliferation. You could be forgiven for drawing parallels to our own Gulf war, which ended a year before the release of this title.
Much like Konami’s next-gen but announced-but-canceled title “6 Days in Fallujah”, the release of this was paved in controversy with many cries of “too soon!” and claims of cashing in on the recently ended war.
What finally came out was one of the most amazing action games of the first half of the 90’s, known simply as “Desert Strike”.







